Post by deadlysecrets on Jun 29, 2012 8:07:48 GMT -5
Rules
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General Rules
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ONE|| RESPECT EVERYONE ON THE SITE. IF YOU DO NOT YOU WILL BE WARNED. DISRESPECT WILL NOT BE TOLERATED.
TWO|| CURSING IS ALLOWED, BUT PLEASE KEEP IT TO A MINIMUM. NO STRONG CURSES LIKE F***, C***, AND OTHER LIKE THEM.
THREE|| ONE YEAR (our time) = ONE YEAR (game time). HOWEVER, LIQUID TIME IS ALLOWED AND YOU MAY AGE YOUR CHARACTERS HOWEVER YOU PLEASE.
FOUR|| NO POWER PLAYING OR GOD MODING. THIS MEANS YOU CAN'T CONTROL ANY ACTIONS OR REACTIONS OF ANOTHER PERSON'S CHARACTER UNLESS YOU HAVE PERMISSION TO DO SO.
FIVE|| YOU MAY ROLE PLAY AS MANY CHARACTERS AS YOU WISH BUT ALL OF THEM MUST REMAIN ACTIVE.
SIX|| PLEASE RESPOND TO ALL ACTIVITY CHECKS.
SEVEN|| CHOOSE A SIDE. LIGHT OR DARK. THERE ARE NO NEUTRALS HERE.
EIGHT|| POSTS MUST BE 300 WORDS OR MORE.
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Characters
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ONE|| NO FICTITIOUS TYPE OF HORSES. I.E.: NO UNICORNS, PEGASUS, HIPPOCAMPUS, ECT...
TWO|| MULES, DONKEYS, ZEBRAS, AND OTHER EQUINE COUSINS/RELATIVES MAY ONLY BE USED IF BOUGHT AT THE STORE.
THREE|| WHEN CREATING A HORSE PLEASE KEEP THINGS REALISTIC. A SHIRE CAN NOT BE 14HH AND A QUARTER HORSE CAN NOT BE 18HH. KEEP BREED CHARACTERISTICS BELIEVABLE.
FOUR|| EVERYONE HAS FLAWS, YOUR CHARACTERS SHOULD TOO.
FIVE|| ALSO, NO GOD-LIKE CHARACTERS, UNLESS YOU BUY ONE.
SIX|| ALL MARES MUST BE PART OF A HERD/BAND.
SEVEN|| NO UNREALISTIC COAT COLORATION.
EIGHT|| ALL CHARACTERS MUST BE ACCEPTED BEFORE YOU CAN ROLE PLAY THEM
NINE|| NOT EVERYONE CAN PLAY AN OVERLORD, THEY MUST BE AUDITIONED FOR AND KEPT ACTIVE.
TEN|| THERE IS AN ADOPTION FOR CHARACTERS THAT ARE NOT IN PLAY. THEY RANGE FROM FOALS THAT HAVE BEEN CREATED WITH NO PURPOSE TO ADULT HORSES THAT THE ROLE PLAYER NO LONGER WISHEEES TO PLAY. A LENGTHY POST MUST BE MADE TO THE GOOD MOTHER IN ORDER TO ADOPT ANY OF HER CHILDREN.
ELEVEN|| ALL CHARACTERS MUST PLEDGE THEIR ALLEGIANCE TO ONE OF THE OVERLORDS.
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Fighting/Stealing
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ONE|| ALL FIGHTING/STEALING GOES ON THE BARREN LANDS BOARD.
TWO|| TO START A STEAL/FIGHT THE PERSON INITIATING MUST POST A RIDDLE THAT DESCRIBES WHO THEY ARE STEALING FROM/FIGHTING, AND WHO THEY ARE STEALING IF THEY ARE STEALING ANYTHING. (NAMES MUST BE IN THE RIDDLE OR IT DOESN'T COUNT) THE PERSON BEING CHALLENGED/STOLEN FROM MUST RESPOND ACCORDINGLY IN A FEW SENTENCES THEN EVERYTHING IS MOVED TO THE BARREN LANDS, IF THEY FAIL TO DO SO THERE IS AN AUTOMATIC WIN TO THE STEALER/FIGHTER.
THREE|| WHEN FIGHTING: THE INITIATOR MAKES THE ARRIVAL POST AND THEN SO DOES THE DEFENDER, AFTER THAT EACH CHARACTER MUST HAVE 3 FIGHTING POSTS THAT INCLUDE DEFENSE MOVES AND ATTACKS.
FOUR|| WHEN STEALING: EVERYTHING WORKS JUST LIKE A FIGHT, EXCEPT BEFORE THE FIGHT ACTUALLY BEGINS THE HORSE BEING STOLEN MUST MAKE AN APPEARANCE AND STATE HER THOUGHTS AND FEELINGS ABOUT THE SITUATION AND WHO SHE WOULD RATHER BE WITH. (MUST BE A LENGTHY POST).
FIVE|| ALL JUDGING OF FIGHTING AND STEALING WILL BE JUDGED BY A STAFF MEMBER. JUDGING WILL BE DETERMINED BY HOW WELL IT IS ROLE PLAYED. ONCE THE JUDGMENT IS PASSED ALL FINAL POSTS ARE MADE BY EACH HORSE LEAVING THE BARREN LANDS.
SIX|| IF SOMEONE DOES NOT RESPOND TO ANY OF THE POSTS DEALING WITH THE FIGHTING/STEALING THEN THEY FORFEIT AUTOMATICALLY AND THE OTHER CHARACTER WINS.
SEVEN|| YOU MUST WAIT 2 WEEKS BEFORE ISSUING A RE-CHALLENGE.
EIGHT|| A STALLION MUST HAVE A FOLLOWING OF 3+ (all different role players) MARES BEFORE CHALLENGING FOR A HERD.
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Mating/Birthing
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ONE|| DON'T ROLE PLAY THE ACTUAL BREEDING, JUST FADE TO BLACK.
TWO|| AFTER THE BREEDING PLEASE GO TO THE BREEDING STATS BOARD TO RECEIVE THE STATS OF YOUR CHILD BY POSTING THE STATS OF BOTH THE SIRE AND DAM (more info on the board itself).
TREE|| PREGNANCY LASTS 3 WEEKS REAL TIME.
FOUR|| THE BIRTHING POST MAY BE DONE ON THE MARE'S HERD LANDS.
FIVE|| MARES MAY BE FORCE BRED, BUT AGAIN DON'T ROLE PLAY IT. FORCE BRED MARES MUST GO TO LIVE WITH THE STALLION WHO DID IT IF THEY ARE NOT YET PART OF A HERD.
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Herds/Bands
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ONE|| ALL HERDS MUST BE RULED BY A STALLION, UNLESS SPECIFICALLY STATED OTHERWISE BY DEADLYSECRETS.
TWO|| THE LEAD STALLION HAS THE FINAL SAY S TO WHO MAY BE ALLOWED INTO THE HERD AND WHO CAN NOT.
THREE|| EACH HERD MUST HAVE A SET OF RANKS.
FOUR|| HERDS MAY GAIN ALLIANCES AND ENEMIES WITH EACH OTHER. THEY MAY EVEN CREATE WARS. WARS ARE ALSO FOUGHT ON THE BARREN LANDS.
FIVE|| HERDS ARE ALLOWED TO HAVE AS MANY MEMBERS AS THEY WISH. BANDS MAY HAVE UP TO 5 MARES AND NO MORE (not including foals, foals must leave when old enough).
SIX|| STALLIONS MUST BE 4 YEARS OF AGE OR OLDER IN ORDER TO GET A HERD/BAND. 1 HERD LIMIT PER PERSON. 2 BAND LIMIT PER PERSON.
SEVEN|| LEAD STALLION MAY HAVE SLAVES. ONLY HERD LEADERS MAY HAVE SLAVES- BANDS CAN NOT HAVE ANY SLAVES AT ALL.
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Overlords/Other Characters
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ONE|| OVERLORDS MAY NOT WANDER ANYWHERE THEY WANT. THEY ONLY RESIDE IN THE AREA YOU CHOSE FOR THEM IN THE BEGINNING.
TWO|| YOU MAY ONLY PLAY ONE OVERLORD.
THREE|| EACH OVERLORD MUST HAVE AN ALLIANCE- LIGHT OR DARK.
FOUR|| OVERLORDS MAY HAVE SLAVES LIVING WITHIN THEIR HOME THAT MUST DO EVERYTHING THE OVERLORDS TELLS THEM TO DO.
FIVE|| OVERLORDS MAY BREED SINCE THEY AREN'T FULLY DEAD ANYMORE. HOWEVER, THEY MAY ONLY HAVE 5 FOALS A YEAR.
SIX|| "OTHER" CHARACTERS ARE CHARACTERS FOUND ACROSS THE SITE THAT ARE DIFFERENT FROM THE OTHERS
SEVEN|| "OTHERS" ARE NOT FORCED TO CHOOSE AN ALLIGNMENT. IF THEY ARE UNALLIGNED THEN THEY MAY NOT CHOOSE A SIDE IN ANY WARS.
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